Dhormox Volthrex

Kozloduy, Bulgaria
+359 42 615 340

Build Mobile Games That Actually Get Downloaded

Learn the art of creating engaging mobile games through hands-on projects with real market feedback. Our students develop games people actually want to play.

Explore Program Details
Students working on mobile game development projects in modern classroom

How We Actually Teach Game Design

Most courses teach theory. We focus on building real games that connect with players.

Start With Real Player Problems

We begin each project by identifying what frustrates mobile gamers. Your first assignment isn't coding - it's understanding why people delete games after five minutes.

You'll spend time analyzing successful games, interviewing players, and discovering the psychology behind engagement. This foundation shapes every design decision you make.

By week three, you're prototyping solutions to real problems. No abstract exercises or pointless tutorials. Every line of code serves a purpose players will actually appreciate.

Mobile game interface design mockups and player feedback analysis

Your Journey From Concept to Launch

Eight months of focused development. Real games. Real feedback. Real results.

Foundation Phase (Months 1-2)

Master the tools and understand player psychology. You'll analyze successful mobile games and identify what makes them addictive without being manipulative.

First Game Build (Months 3-4)

Create your first complete game with real user testing. Learn to iterate based on actual player behavior, not assumptions.

Advanced Mechanics (Months 5-6)

Dive into complex game systems and monetization strategies that respect your players. Build games that generate revenue through genuine value.

Portfolio Project (Months 7-8)

Develop a market-ready game from concept to app store submission. Get guidance on marketing, user acquisition, and post-launch support.

Learn From Industry Veterans

Dimitar Petrov, Lead Instructor

Former game designer at three successful mobile studios. His games have been downloaded over 2 million times. Dimitar left the corporate world to teach because he believes great games come from understanding players, not chasing trends.

Georgi Stoyanov, Technical Mentor

Fifteen years building mobile applications across different platforms. Georgi specializes in performance optimization and helps students create games that run smoothly on older devices - because not everyone has the latest iPhone.

Dimitar Petrov reviewing student game project during class session
Georgi Stoyanov explaining technical concepts to students in computer lab

Games Our Students Actually Published

These aren't class projects collecting digital dust. They're real games available in app stores, earning downloads and positive reviews.

Screenshot of puzzle adventure game showing colorful level design and intuitive controls

Puzzle Adventure Success

Marina developed this puzzle game during her final project. It reached 15,000 downloads in the first month and maintains a 4.2-star rating. She focused on accessibility features that larger studios often ignore.

Action game interface displaying smooth gameplay mechanics and engaging visual effects

Action Game Breakthrough

Viktor's action game gained attention from indie gaming communities for its innovative control scheme. The game works perfectly on both phones and tablets - something he learned to prioritize during our responsive design workshops.

Ready to Start Building?

4,200 лв

Complete 8-month program

  • Direct access to industry professionals
  • Real user testing for your games
  • App store submission guidance
  • Lifetime access to course materials
  • Small class sizes (maximum 12 students)
  • Portfolio development support
Apply for September 2025

Next cohort begins September 15, 2025. Applications close July 30, 2025.